- How to use sweetfx injector.text install#
- How to use sweetfx injector.text manual#
- How to use sweetfx injector.text full#
I sort of fixed this by making the settings.ini Read Only, with all the basic visual effects already enabled. If the game freeses to the black screen and I need to close the program through Task Manager, the game will next time start up in Safe Mode's settings, apparently overriding the proxy's setting that should disable it. I've had that happening before as well, with older "fixes" to the game, so I don't know whether or not it's sh2proxy-related. I've been testing out the various settings in game now, alt-tabbing out of the game and doing edits to the SweetFX_settings file, and indeed they do work right away now! However, whether or not the game launches properly seems to be a bit of a gamble now it either gives me black screen + "not responding", or runs just fine.
![how to use sweetfx injector.text how to use sweetfx injector.text](https://i.ytimg.com/vi/5IaSES_HUkc/maxresdefault.jpg)
How to use sweetfx injector.text install#
Next I tried adding each part one by one, but this caused black screens with SH2.exe showing as "not responding" in Task Manager.įinally I did a clean install of the game, added your sh2proxy 0.2, ENB DX8->DX9 v0.36, and finally SweetFX 1.51, making sure that the latter's DX-files were NOT copied over the ENB's.
How to use sweetfx injector.text full#
The full pack you sent me caused a "Has stopped working" right upon launch. Hi again! After tons of trial and error, I FINALLY managed to get the set working. It has the following settings:Īll this enables SweetFX and all the other injectors to actually work on the game, as they require the software to run on DX9.īy trial and error (=renaming files), I was once able to start the combination together, but this resulted ALL the game's models to disappear, leaving only gray fog and the SweetFX's effects visible. The ENB Convertor adds a d3d8.dll file and enbconvertor.ini, which seems to work as an proxy of its own. No matter what kind of combinations of the files I tried, the result was either a straight crash to desktop with no error messages, or the "SH2.exe has stopped working", both at the launch.
![how to use sweetfx injector.text how to use sweetfx injector.text](https://forum.treeofsavior.com/user_avatar/forum.treeofsavior.com/senemcem85/200/149264_1.png)
However problems start to appear the moment I add the ENB's DX8 to DX9 convertor and SweetFX. As expected, the game starts and works fine with the new proxy. My question / suggestion: would it be possible to edit the d3d8 file used in the sh2proxy to support SweetFX, somehow incorporating the adjustments of the DX8 converter's files? However since sh2proxy uses a customized d3d8.dll file, the SweetFX and any other injector compatibility is lost.
How to use sweetfx injector.text manual#
With the default SH2's files and manual affinity fix, I could easily tweak the looks so that the game's Noise effect doesn't wash out the visuals so hard. However, these injectors work only with games running on DX9 and above, meaning you need to use the "DX8 to DX9 converter" (=replacement file for d3d8.dll + d3d9.dll) on SH2 first. I wouldn't call this exactly a problem, but recently I've started to use the SweetFX injector to apply various visual tweaks to many games, such as color adjustments or SMAA. First of all I must congratulate you for this amazing work! It has worked brilliantly on all PC machines I've tested it, finally making SH2's PC port the smoothest and most beautiful version to play.